Gino Luka Kolling
Gino Luka Kolling
Creature Artist - ginokolling@gmail.com
Worldwide, Singapore

About

Creature Artist for Games, Film & Sculptures.

Skills

Look DevelopmentRenderingCharacter ModelingCreature ModelingTexturingCreature DesignCreature Art

Software proficiency

ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Mari
Mari
Arnold
Arnold
Redshift
Redshift
3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
TopoGun
TopoGun
Marvelous Designer
Marvelous Designer
Unity
Unity
Blender
Blender
RizomUV
RizomUV

Productions

    • Video Game
      Diablo IV Vessel of Hatred
    • Year
      2024
    • Role
      Lead Character Artist
    • Company
      Magic Media
    • Video Game
      Dragonheir: Silent Gods
    • Year
      2023
    • Role
      3D Character Artist
    • Company
      Bytedance
    • Video Game
      Baldur's Gate 3
    • Year
      2023
    • Role
      Senior Creature Artist
    • Company
      Larian Studios
    • Video Game
      Torchlight III
    • Year
      2020
    • Role
      3D Creature Artist
    • Company
      Streamline Studios
    • Video Game
      Street Fighter V: Arcade Edition
    • Year
      2018
    • Role
      3D Character Artist
    • Company
      Streamline Studios
    • Video Game
      Lost Soul Aside
    • Year
      2024
    • Role
      3D Creature Artist
    • Company
      Streamline Studios
    • Video Game
      Ashes of Creation
    • Year
      2020
    • Role
      Creature Artist
    • Company
      Streamline Studios

Experience

  • Principal Creature and Character Artist at Freelance
    Remote
    October 2024 - Present

    I design, concept, model, texture & lookdev creatures and characters for games, cinematics or statues. Driving development whilst adhering to the brief & pushing the visuals.

    Managing and mentoring art teams to improve quality, pitch projects or establish benchmarks.

  • Lead 3D Character Artist at Magic Media
    Remote
    January 2023 - October 2024

    Managing a team on multiple projects, doing admin tasks & working in production. Establishing pipelines and benchmarks for diverse projects & styles.

  • Senior Creature Artist at Larian Studios
    Kuala Lumpur
    May 2020 - December 2022

    Designing, working with concept team and modeling & texturing creatures and characters, importing into proprietary engine and doing setup in there.

    Developing pipelines for new types of creatures and updating older creatures to modern standards.

    Giving feedback to outsource, training juniors and giving feedback to team members encouraging team growth and artistic excellence.

  • Freelance Character Artist at Archon Forge
    Kuala Lumpur, Malaysia
    March 2019 - July 2019

    Modeled, textured and set up materials in Unreal Engine 4 for a modular armor set consisting of 6 separate pieces that are exchangeable and customizable with different weathering states.

  • 3D Character Artist at Streamline Studios
    Kuala Lumpur, Malaysia
    August 2017 - February 2020

    Working on diverse projects and productions ranging from stylized to more realistic models. Providing feedback and guidance to junior team members.

    Projects include but aren't limited to: Street Fighter V, Torchlight III, Lost Soul Aside, Ashes of Creation & more.

  • Freelance 3D Character Artist at Independent
    Palma, Mallorca, Spain
    February 2017 - August 2017

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